
    &Th                     X    d Z ddlmZmZ ddlmZ  G d dej                        Zd ZdZ	y)	a  
This reader is based on the specification available from:
https://www.flipcode.com/archives/Quake_2_BSP_File_Format.shtml
and has been tested with a few sample files found using google.

.. note::
    This format cannot be automatically recognized, so the reader
    is not registered for use with :py:func:`PIL.Image.open()`.
    To open a WAL file, use the :py:func:`PIL.WalImageFile.open()` function instead.
   )Image	ImageFile)i32lec                        e Zd ZdZdZd Zd Zy)WalImageFileWALzQuake2 Texturec                    d| _         | j                  j                  d      }t        |d      t        |d      f| _        t        j                  | j                         t        |d      }| j                  j                  |       |d d j                  dd      d   | j                  d	<   |d
d j                  dd      d   }|r|| j                  d<   y y )NPd       $   (       r       name8   X   	next_name)modefpreadi32_sizer   _decompression_bomb_checksizeseeksplitinfo)selfheaderoffsetr   s       X/home/stella.sw7ft.com/public_html/venv/lib/python3.12/site-packages/PIL/WalImageFile.py_openzWalImageFile._open"   s    	 /0_c&"o5
''		2 VRV #3BK--eQ7:		&2(..ua8;	%.DIIk"     c                    | j                   st        j                  j                  | j                  | j
                        | _         | j                  | j                  j                  | j
                  d   | j
                  d   z               | j                  t               t        j                  j                  |       S )Nr   r   )imr   corenewr   r   	frombytesr   r   
putpalettequake2paletteload)r   s    r"   r,   zWalImageFile.load4   sv    wwjjnnTYY		:DGNN477<<		!tyy|(CDEOOM*{{%%r$   N)__name__
__module____qualname__formatformat_descriptionr#   r,    r$   r"   r   r      s    F)/$&r$   r   c                     t        |       S )a2  
    Load texture from a Quake2 WAL texture file.

    By default, a Quake2 standard palette is attached to the texture.
    To override the palette, use the :py:func:`PIL.Image.Image.putpalette()` method.

    :param filename: WAL file name, or an opened file handle.
    :returns: An image instance.
    )r   )filenames    r"   openr5   <   s     !!r$   s   """&&&))),,,///222555777:::<<<$" 


##&""%" #!"  -( )$'"%8.1),%& <07,3(-$("
10.,*'
%!


)#'!& %#! 

&# 

3"5)&7/-95479:379046+14'.1"+/(,%* &%"
 
,!!*)'&$"!


.0)-.'+,&**$()#''!&&$$""
0-,*(&$!



()8&'6%&4$$1""/ !-*'%!
/2)-0&+.$),!'*%(#&!%"

?<9 5#1#-#)?????9??1??*?? ???<?9?5?2?-=*;&9!742/-*'#=???<.*6' 0!)<9772/1,(+&!0" N)
__doc__ r   r   _binaryr   r   r   r5   r+   r2   r$   r"   <module>r9      s4   	  !&9&& &<
"/H r$   